PlayMacro Class |
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Namespace: MediaCy.Addins.Scripting
Public Class PlayMacro Inherits BaseCommand
The PlayMacro type exposes the following members.
| Name | Description | |
|---|---|---|
| PlayMacro | Initializes a new instance of the PlayMacro class | |
| PlayMacro(McCommand) | Initializes a new instance of the PlayMacro class |
| Name | Description | |
|---|---|---|
| CloseDocuments |
Whether or not to close the macro input.
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| DisplayDocuments |
Whether or not to display the documents loaded by the macro or not (including the macro input if any).
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| Input | ||
| LoadInput |
Specifies that the input designates a file that should be loaded.
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| MacroFile |
The module file containing the macro.
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| MacroName |
The name of the macro.
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| Output | ||
| ProcessByGroup |
When true, multiple documents are processed together using one macro call. Otherwise documents are processed separately with one
call for each.
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| ProcessByLocation |
Process image sets location by location, looping on all locations except for channels which are handled together.
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| SaveModifiedDocuments |
Whether or not to automatically save the macro input if modified.
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| Name | Description | |
|---|---|---|
| ApplyAttributes | (Overrides McCommandExtended.ApplyAttributes.) | |
| GetMethod | ||
| Run(Object) | ||
| Run(Object, Object) | ||
| Schedule | (Overrides McCommandSchedule(ThreadAffinity, TaskPriority).) |
| Name | Description | |
|---|---|---|
| InputDocuments |
These are the documents passed as the input for the macro is any.
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| IsSplit |