IMcDibAccessGetDisplayLut Method
|
|
Returns the current Display LUT as a 1-D array of Long.
Namespace:
MediaCy.IQL.Engine
Assembly:
MediaCy.IQL.Engine (in MediaCy.IQL.Engine.dll) Version: 10.0.6912.0
SyntaxFunction GetDisplayLut As Object
Return Value
Type:
Objectthe current Display LUT as a 1-D array of Long values, each one
holding a packed RGBA value.
RemarksA RGBA struct holds 4 bytes, one each for the Red, Green, Blue and
Alpha LUT's, in that order. It maps onto a Long, which is how the
result is returned (i.e., as a 1-dimensional array of type Long).
If the SetDisplayLut call was passed an Empty variant, then the returned array
will encode a linear ramp for each LUT channel. This will be of the required
length for any integral pixel type (McImageType.PixelDataType equal
mcpdtInteger) and it will be the of the minimum length (256) for floating point
pixel types (McImageType.PixelDataType equal mcpdtFloat).
See Also